Teachopolis.org
Sponsors
sponsors
Places
corner corner
 Home
 Arcade
 Art Gallery
 Computer Lab
 Disabled Student Center
 Distance Ed University
 Event Kiosk
 Halls of Justice
 Hospital
 I.D.E.A.
 Library
 Movie Studio
 myTA
 Newsstand
 Post Office
 Phone Company
 Photographers Studio
 Recording Studio
 Resource Central
 Presentation Hall
 Skunkworks
 Testing Center
 Town Hall
 Union Hall

 About Us
 Flash Intro
corner corner
Interactive Distance Learning Exercises that Really Work!
 

Mantyla, Karen (1999). Interactive distance learning exercises that really work! Turn classroom exercises into effective and enjoyable distance learning activities.  Alexandria, VA: ASTD.

SECTION 1: THE ROLE OF INTERACTIVITY IN DISTANCE LEARNING

Chapter 1: Overview of Distance Learning Options for Trainers

What is Distance Learning?

  • Physical and/or temporal separation
  • Interaction among learners, instructor, and content
  • Multiple delivery methods
  • Synchronous and/or asynchronous interaction

Learners Need:

  • “Just-in-time” current information
  • Real-world training
  • Guidance about education and training
  • Support
  • A variety of educational options

Trainers Need:

  • A change in mindset
  • Recognition that their jobs are no longer support but rather a critical job function
  • Awareness, knowledge, and training on proper technologies
  • Commitment from leadership
  • Funding
  • Coordination with IT
  • Training in instructional design and delivery skills

Corporations Need:

  • Increased profit margins
  • Competitive advantages
  • Increased market share

What are the Options?

(chart listing multiple instructional, presentation and distribution methods)

 

Chapter 2: It’s a Learner-Centered World!

Formerly, trainers were the center of the learning universe.  Now trainees have a much more active role.

How to Measure Learner Satisfaction

  • Achieving objectives
  • Enjoyment
  • Application to real-world
  • Feeling comfortable asking questions
  • Getting answers to those questions
  • Feeling comfortable in the learning environment
  • Understanding the technology
  • Active learning
  • Supporting materials
  • Support

 

Intro to Ch. 3: Differences Between On-Site and Distance Learning Interaction

The Trainees’ Perspective

  • Not being in the same location with the trainer
  • Not having the chance to network with peers
  • Having to use technology
  • Often being unsure of how to interact
  • Not being sure of expectations
  • Not knowing when or how to ask questions
  • Being unsure of how to clarify content

The Trainer’s Perspective

  • Other trainers more likely to view our work
  • Not knowing how to use the appropriate technologies
  • Not wanting to look inexperienced
  • Not knowing how to foster online interaction
  • Trying to foster interaction whilst using technology
  • Controlling students at different locations

 

Chapter 3: Discovering the Difference Between On-Site and Distance Learning

Events that Require Interaction

  • Gaining/stimulating/maintaining attention
  • Informing learners of purpose
  • Presenting information
  • Asking and answering questions
  • Providing feedback

Definition: interaction is “the degree to which an individual actively participates in an information exchange.”

Types

  • Learner-content
  • Learner-instructor
  • Learner-learner
  • Learner-interface

Modalities

  • Synchronous
  • Asynchronous

Why is Interaction Important?

Trainer’s Perspective:

  • Conducting instruction
  • Evaluation achievement
  • Evaluating instructional content
  • Evaluating instructional adequacy
  • Evaluating personal traits of individual learners

Learner’s Perspective

  • Receiving the instruction
  • Evaluating performance
  • Evaluating instruction
  • Evaluating personal traits
  • Misery sharing and mutual learning

 

Introduction to Chapter 4

Recommends Thomas L. Russell’s Book “The No Significant Difference Phenomenon”.

Chapter 4: Distance Education Principles and Best Practices

Instructors have to know more than technology.  They also have to:

  • Create an online presence
  • Create a virtual learning environment
  • Ensure learners are comfortable in the learning environment
  • Ensure learners have the skills to use the environment
  • Keep the communication flowing
  • Use a variety of formats and strategies
  • Be able to work as a team member
  • Know how to evaluate on different levels (e.g., instructor, technology, course)
  • Be able to juggle a lot of variables!

Principles of Training Instructors

  • Reach them with their love to instruct
  • Provide a means for voicing issues and concerns
  • Get them to “experience the experience”

Key Areas

  • Understanding the learner
  • Knowing the environment
  • Being a team player
  • Developing formats and strategies
  • Creating interaction activities, visuals, and print materials
  • Integrating support
  • Monitoring for quality

 

SECTION 2: CREATING INTERACTIVITY EXERCISES FOR LEARNING TECHNOLOGIES

Chapter 5: Framework for Making a Transition to Different Methods of Distribution

Questions to Ask

  • Can learners complete it on their own?
  • Do they need ongoing guidance?
  • Do they need visual and/or reference materials?
  • Do they need to collaborate?
  • How do they ask questions?
  • Will there be embedded testing?
  • How will they apply what they’ve learned?

Chapter 6: Factors Influencing Media Selection

Presents a tool created by the DLA Center for Training, Education and Development of the Defense Logistics Agency.

Chapter 7: How to Adapt On-Site Exercises to Distance Learning Exercises: Practical Applications

Exercises are “those activities conducted or directed…to help them [learners] obtain and retain a block of information.”

Exercises:

  • Assess Attainment of objectives
  • Identify need for corrective feedback, additional instruction, or additional practice
  • Identify content that needs to be revised

Good Exercises:

  • Have a definition beginning and end
  • Have a clear purpose
  • Let learners know what is expected of them
  • Have clear, complete, and understandable directions
  • Should be followed by feedback (and in some cases, additional practice)

Technologies

  • Teletraining
  • Video teleconferencing
  • Audio conferencing
  • CD-ROM
  • Internet
  • Intranet

Adapting Instructional Exercises

  • Role Playing
  • Lectures
  • Games
  • Expert Panel
  • Practical exercise
  • Team Collaboration
  • Reading
  • Simulation

 

Well, that’s it---hopefully, enough to give you the flavor of the book and help you decide if you’d like to read the whole thing.  Here are the other chapters:

SECTION 3: MODEL EXERCISES IN DISTANCE LEARNING

  • Chapter 8: Creating Interactivity on the Web: A DoD Case Study

  • Chapter 9: Addressing Engineering Curricula: An Audiographics Case Study

  • Chapter 10: Training for Interactivity: A Case Study of the Wisconsin Public Service Commission

SECTION 4: A GUIDE TO REAL-WORLD APPLICATION

  • Chapter 11: Bringing it All Together

  • Glossary

  • Resources

Copyright © 2003 Dr. Robert S. Bramucci. All Rights Reserved.
For questions or comments, contact: info@teachopolis.org

Best viewed with I.E. 6+ or Netscape 7+
Get Internet Explorer Get Netscape